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	<title>Jays Portfolio</title>
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	<h1>Welcome to my portfolio website :)</h1>
	<p>
		Here you can see the (more notable) projects I have created and/or worked on.
	</p>

	<h2>Fast Nuclear Sim</h2>
	<p>
		The project was named this way after I built a command-line based nuclear reaction simulator
		in C++ which simulated random events leading to decay chains and the radioactive isotopes themselves
		(as whole integer amounts) in each simulated sample. Whilst I ended up with semi-realistic results,
		with each sample containing radioactive isotopes known to be fission products, my simulation was
		also far too slow and inprecise for it to actually be used in a nuclear power plant simulation. 
	</p>
	<p>
		Fast Nuclear Sim was created to be a faster, floating point based nuclear reaction simulator. 
		It doesn't try to approximate the isotopes themselves, but it instead approximates some of the
		more key ones, such as both the uranium-235 and uranium-238 components of the fuel,
		the waste products of nuclear fission, and the reduction in reactor power from xenon-135. 
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	<img
		src="/static/image/Fast-Nuclear-Sim.png"
		alt="An in-game screenshot of Fast Nuclear Sim, showing the reactor core, displays for pumps, valves, the turbine, a synchroscope, as well as the plants controls."
	/>
	<p>
		This project was created in C++ and is rendered using GLFW and OpenGL. The project is incomplete,
		but still being worked on. The project is, and consists fully of, open source software. 
	</p>

	<h3>Links</h3>
	<ul>
		<li><a href="https://github.com/jsrobson10/fast-nuclear-sim" target="_blank">Fast Nuclear Sim (GitHub)</a></li>
		<li><a href="https://github.com/jsrobson10/nuclear-sim" target="_blank">Nuclear Sim (GitHub)</a></li>
	</ul>

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