Here you can see the (more notable) projects I have created and/or worked on.
The project was named this way after I built a command-line based nuclear reaction simulator in C++ which simulated random events leading to decay chains and the radioactive isotopes themselves (as whole integer amounts) in each simulated sample. Whilst I ended up with semi-realistic results, with each sample containing radioactive isotopes known to be fission products, my simulation was also far too slow and inprecise for it to actually be used in a nuclear power plant simulation.
Fast Nuclear Sim was created to be a faster, floating point based nuclear reaction simulator. It doesn't try to approximate the isotopes themselves, but it instead approximates some of the more key ones, such as both the uranium-235 and uranium-238 components of the fuel, the waste products of nuclear fission, and the reduction in reactor power from xenon-135.
This project was created in C++ and is rendered using GLFW and OpenGL. The project is incomplete, but still being worked on. The project is, and consists fully of, open source software.