package projectzombie.worker;

import gl_engine.vec.Vec2i;
import projectzombie.world.chunk.Chunk;

public class WorkerChunkTaskSave extends WorkerChunkTask
{
	Chunk chunk;
	String path;
	int id;
	
	public WorkerChunkTaskSave(String path, Vec2i pos, Chunk chunk, int id) {
		this.path = path;
		this.pos = pos;
		this.chunk = chunk;
		this.id = id;
	}
}
