package projectzombie.input;

class GameInput
{
	static boolean activateItem_last = false;
	static boolean activateTile_last = false;
	static boolean dropItem_last = false;
	static boolean move_last = false;
	
	static boolean hotbar_l = false;
	static boolean hotbar_r = false;
	
	static boolean startButton_last = false;
	static boolean backButton_last = false;
	static boolean activate_last = false;
	
	static boolean moveLeft = false;
	static boolean moveRight = false;
	static boolean moveUp = false;
	static boolean moveDown = false;
	
	static boolean buttonL = false;
	static boolean buttonR = false;
}
