package projectzombie.worker;

import java.util.Random;

import gl_engine.vec.Vec2i;
import projectzombie.world.chunk.Chunk;
import projectzombie.world.layer.Layer;
import projectzombie.world.layer.layergen.LayerGen;

class WorkerChunkTask
{
	Chunk chunk;
	LayerGen layergen;
	Layer layer;
	Random rand;
	Vec2i pos;
	
	public WorkerChunkTask(LayerGen layergen, Layer layer, Chunk chunk, Random rand, Vec2i pos) {
		this.chunk = chunk;
		this.layergen = layergen;
		this.layer = layer;
		this.rand = rand;
		this.pos = pos;
	}
}
