From 69eacab225c5b4454b84c72ddd7a71f307828dd0 Mon Sep 17 00:00:00 2001 From: josua Date: Sun, 4 Oct 2020 23:11:25 +1100 Subject: [PATCH] Fixed buffers to work in newer versions of java --- .classpath | 9 +++++---- src/projectzombie/world/World.java | 5 +++-- 2 files changed, 8 insertions(+), 6 deletions(-) diff --git a/.classpath b/.classpath index a21c1f8..3697667 100755 --- a/.classpath +++ b/.classpath @@ -1,6 +1,10 @@ - + + + + + @@ -20,9 +24,6 @@ - - - diff --git a/src/projectzombie/world/World.java b/src/projectzombie/world/World.java index 0b1460a..9baebde 100755 --- a/src/projectzombie/world/World.java +++ b/src/projectzombie/world/World.java @@ -1,6 +1,7 @@ package projectzombie.world; import java.io.File; +import java.nio.Buffer; import java.nio.FloatBuffer; import java.util.ArrayList; import java.util.Random; @@ -194,7 +195,7 @@ public class World implements ClassBdf GL33.glBufferData(GL33.GL_ARRAY_BUFFER, pool, GL33.GL_DYNAMIC_DRAW); Model.setGLArrayAttributes(); - pool.clear(); + ((Buffer)pool).clear(); } else @@ -207,7 +208,7 @@ public class World implements ClassBdf GL33.glBindBuffer(GL33.GL_ARRAY_BUFFER, pool_vbo); GL33.glBufferSubData(GL33.GL_ARRAY_BUFFER, 0, pool); - pool.clear(); + ((Buffer)pool).clear(); } pool_dirty = false;