package shootergame.items; import shootergame.init.Textures; public class ItemGunUpgrade extends Item { public ItemGunUpgrade(String id) { super(id); this.texture = Textures.ITEM_GUN_UPGRADE; } @Override public String getLore(short meta) { return "Upgrade the gun to level " + meta; } @Override public String getName(short meta) { return "Gun Upgrade"; } }