package projectzombie.menu; import projectzombie.Main; import projectzombie.input.types.InputGUI; import projectzombie.menu.gui.GUI; import projectzombie.menu.gui.GUIButtonBasic; import projectzombie.menu.gui.GUIButtonGroup; import projectzombie.menu.gui.GUIButtonGroupPause; public class MenuDeath extends Menu { private GUI gui; public MenuDeath() { this.doGameloop = false; this.doGameRender = true; this.keepMouse = false; this.gui = new GUI(); this.input = new InputGUI(this.gui); GUIButtonGroup group = new GUIButtonGroupPause(); group.add(new GUIButtonBasic("Quit", button -> { Main.menu = new MenuMain(); })); gui.setSelected(group.get(0)); gui.add(group); } @Override public void render() { gui.render(); } }