package projectzombie.items; import projectzombie.entity.player.EntityPlayer; import projectzombie.init.Models; import projectzombie.util.math.ItemStack; import projectzombie.world.chunk.Chunk; import projectzombie.world.layer.Layer; public class ItemHealthPotion extends Item { public ItemHealthPotion() { this.texture = Models.ITEM_HEALTH_POTION; } @Override public String getName(short meta) { return "Health Potion "+meta+" HP"; } @Override public void onPlayerAction(ItemStack stack, Layer layer, Chunk chunk, EntityPlayer player) { super.onPlayerAction(stack, layer, chunk, player); // Heal the player player.addHealth(stack.meta); } }