package projectzombie.items; import projectzombie.entity.EntityTnt; import projectzombie.entity.player.EntityPlayer; import projectzombie.init.Models; import projectzombie.util.math.ItemStack; import projectzombie.world.chunk.Chunk; import projectzombie.world.layer.Layer; public class ItemTnt extends Item { public ItemTnt() { this.texture = Models.ENTITY_TNT; } @Override public String getName(short meta) { return "TNT"; } @Override public void onPlayerAction(ItemStack stack, Layer layer, Chunk chunk, EntityPlayer player) { super.onPlayerAction(stack, layer, chunk, player); layer.spawnEntity(new EntityTnt(player.pos.copy(), player.angle, stack.meta, 5000)); } }