package projectzombie.tiles; import projectzombie.init.Items; import projectzombie.init.Models; import projectzombie.items.ItemTool; import projectzombie.model.Model; import projectzombie.util.math.ItemStack; import projectzombie.util.math.TileState; public class TileTallGrass extends Tile { public TileTallGrass() { this.hardness = 200; } @Override public Model getModel(byte meta) { return Models.TILE_TALL_GRASS; } @Override public boolean canTileBreak(TileState state, ItemStack stack, ItemTool tool) { return true; } @Override public ItemStack[] getTileDrops(TileState state) { return new ItemStack[] { new ItemStack(Items.PLANT_FIBRE, Math.random() > 0.9 ? 1 : 0), }; } }