package projectzombie.input; class GameInput { static boolean activateItem_last = false; static boolean activateTile_last = false; static boolean dropItem_last = false; static boolean move_last = false; static boolean hotbar_l = false; static boolean hotbar_r = false; static boolean startButton_last = false; static boolean moveLeft = false; static boolean moveRight = false; static boolean moveUp = false; static boolean moveDown = false; static boolean fireGun = false; }