package projectzombie.menu.gui.components; import gl_engine.vec.Vec2d; import projectzombie.Main; import projectzombie.menu.MenuSettings; import projectzombie.menu.gui.GUIButtonGroup; public class ButtonGroupPause extends GUIButtonGroup { public ButtonGroupPause() { add(new ButtonBasic("Settings", button -> { Main.menu.input.mousePos(new Vec2d(0, 0)); Main.menu = new MenuSettings(Main.menu); })); setPos(new Vec2d(0, -2)); } }