ProjectZombie/src/projectzombie/items/ItemAcorn.java

63 lines
1.4 KiB
Java

package projectzombie.items;
import gl_engine.vec.Vec2d;
import gl_engine.vec.Vec2i;
import gl_engine.vec.Vec3d;
import projectzombie.entity.player.EntityPlayer;
import projectzombie.init.Items;
import projectzombie.init.Models;
import projectzombie.init.Tiles;
import projectzombie.model.Model;
import projectzombie.model.ModelItem;
import projectzombie.tiles.Tile;
import projectzombie.util.ItemStack;
import projectzombie.world.chunk.Chunk;
import projectzombie.world.layer.Layer;
public class ItemAcorn extends Item implements ItemBurnable
{
@Override
public ModelItem getModel(ItemStack stack) {
return Models.ITEM_ACORN;
}
@Override
public String getName(ItemStack stack) {
return "Acorn";
}
@Override
public Model getPlaceModel(ItemStack stack) {
return Models.TILE_SAPLING_1;
}
@Override
public boolean onPlayerRightClick(ItemStack stack, Layer layer, EntityPlayer player, Vec2d place_pos)
{
Vec2i pos = place_pos.toInt();
Tile bt = layer.getBackTile(pos).tile;
if((bt == Tiles.GRASS || bt == Tiles.SNOW) && layer.getFrontTile(pos).tile == Tiles.VOID) {
layer.setFrontTile(Tiles.SAPLING.getDefaultState(), pos);
stack.count -= 1;
return true;
}
return false;
}
@Override
public int getBurnTime(ItemStack stack) {
return 800;
}
@Override
public ItemStack[] getBurnProducts(ItemStack stack) {
return new ItemStack[] {
new ItemStack(Items.ASH, 1),
};
}
}