ProjectZombie/src/catalystsurvival/tiles/TileLadder.java

27 lines
567 B
Java

package catalystsurvival.tiles;
import catalystsurvival.init.Textures;
import catalystsurvival.util.math.TileState;
import catalystsurvival.util.math.vec.Vec2d;
import catalystsurvival.util.math.vec.Vec2i;
public class TileLadder extends TileVertical
{
public TileLadder(String id) {
super(id, Textures.TILE_LADDER, new Vec2d(1, 1));
this.opaqueTile = true;
this.tileSolid = true;
this.tileHitbox = 0.3;
this.unbreakable = true;
this.emitsLight = true;
}
@Override
public double getLightLevel(TileState state, Vec2i pos) {
return 0.5;
}
}