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particle
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Improved efficiency with multiple particles with constant velocity
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2019-09-25 13:49:52 +10:00 |
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player
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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Entity.java
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Add a position parameter to the entity
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2019-09-21 16:30:19 +10:00 |
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EntityAlive.java
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Added a boss fight and the grappling hook.
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2019-09-20 12:32:48 +10:00 |
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EntityBoss.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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EntityBullet.java
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Improved efficiency with multiple particles with constant velocity
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2019-09-25 13:49:52 +10:00 |
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EntityDummy.java
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Add a position parameter to the entity
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2019-09-21 16:30:19 +10:00 |
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EntityEventHandler.java
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Gave rendering access to the tilestate instead of the meta
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2019-09-04 17:06:27 +10:00 |
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EntityExplosion.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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EntityFlare.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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EntityGrapplingHook.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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EntityHeight.java
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Added a boss fight and the grappling hook.
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2019-09-20 12:32:48 +10:00 |
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EntityInventory.java
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Added items, started working on break particles
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2019-08-31 11:01:47 +10:00 |
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EntityItem.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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EntityParticle.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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EntityTnt.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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EntityVertical.java
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Add a position parameter to the entity
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2019-09-21 16:30:19 +10:00 |
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EntityZombie.java
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Add a position parameter to the entity
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2019-09-21 16:30:19 +10:00 |
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EntityZombieArmored.java
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Add a position parameter to the entity
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2019-09-21 16:30:19 +10:00 |