ProjectZombie/src/projectzombie/tiles/TileRock.java

56 lines
1.2 KiB
Java
Executable File

package projectzombie.tiles;
import projectzombie.init.Items;
import projectzombie.init.Models;
import projectzombie.items.ItemTool;
import projectzombie.model.Model;
import projectzombie.util.math.ItemStack;
import projectzombie.util.math.TileState;
public class TileRock extends Tile implements TileBulletBreakable
{
public TileRock() {
// Set some settings
this.tileSolid = true;
this.tileHitbox = 0.4;
this.hardness = 200;
}
@Override
public double getLightDissipation(TileState state) {
return 1/8.0;
}
@Override
public int getBulletBreakChance() {
return 15;
}
@Override
public boolean canTileBreak(TileState state, ItemStack stack, ItemTool tool) {
return true;
}
@Override
public ItemStack[] getTileDrops(TileState state) {
return new ItemStack[] {
new ItemStack(Items.ROCK, 1, state.meta),
new ItemStack(Items.FLINT, state.meta == 0 && Math.random() > 0.9 ? 1 : 0, (short)0),
};
}
@Override
public Model getModel(byte meta) {
switch(meta)
{
case 0: return Models.TILE_ROCK;
case 1: return Models.TILE_ROCK_ICE;
case 2: return Models.TILE_ROCK_SANDSTONE;
default: return Models.TILE_ROCK;
}
}
}