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LightLevelNoise.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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Tile.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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TileBossPortal.java
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Created a functional boss fight
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2019-09-21 12:54:26 +10:00 |
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TileChest.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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TileDirt.java
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Started adding RGB light sources, cleaned up some code for faded tiles.
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2019-09-10 12:37:31 +10:00 |
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TileFire.java
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Added deaths, added breaking particles
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2019-08-31 14:32:28 +10:00 |
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TileFlat.java
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Changed RGB light to a single brightness value to save resources.
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2019-09-11 14:14:03 +10:00 |
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TileFlatFaded.java
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Started adding RGB light sources, cleaned up some code for faded tiles.
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2019-09-10 12:37:31 +10:00 |
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TileGrass.java
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Initial Commit
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2019-08-21 14:04:31 +10:00 |
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TileLadder.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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TileLadderUp.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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TileLantern.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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TileLava.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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TileLavaFlow.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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TilePortalDown.java
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Added extra items (light sources), added random tile ticks, added more
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2019-09-16 14:35:09 +10:00 |
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TileRock.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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TileSand.java
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Got a working 3rd person camera, and fixed rendering opaque surfaces.
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2019-08-23 11:46:39 +10:00 |
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TileStone.java
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Started adding RGB light sources, cleaned up some code for faded tiles.
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2019-09-10 12:37:31 +10:00 |
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TileTree.java
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Changed RGB light to a single brightness value to save resources.
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2019-09-11 14:14:03 +10:00 |
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TileVertical.java
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Changed RGB light to a single brightness value to save resources.
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2019-09-11 14:14:03 +10:00 |
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TileVoid.java
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Added god mode
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2019-08-25 15:45:40 +10:00 |
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TileWall.java
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Fixed lighting, lava caves, harder enemies, stronger upgrades.
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2019-09-13 13:44:44 +10:00 |
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TileWallUnbreakable.java
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Added a boss fight and the grappling hook.
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2019-09-20 12:32:48 +10:00 |
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TileWater.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |
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TileWaterFlow.java
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Fixed texture scaling issues, changed the UI due to the change in
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2019-09-22 21:09:35 +10:00 |