ProjectZombie/src/shootergame/tiles
josua bc43eade55 Fixed texture scaling issues, changed the UI due to the change in
scaling. Made rocks block light.
2019-09-22 21:09:35 +10:00
..
LightLevelNoise.java Added extra items (light sources), added random tile ticks, added more 2019-09-16 14:35:09 +10:00
Tile.java Added extra items (light sources), added random tile ticks, added more 2019-09-16 14:35:09 +10:00
TileBossPortal.java Created a functional boss fight 2019-09-21 12:54:26 +10:00
TileChest.java Added extra items (light sources), added random tile ticks, added more 2019-09-16 14:35:09 +10:00
TileDirt.java Started adding RGB light sources, cleaned up some code for faded tiles. 2019-09-10 12:37:31 +10:00
TileFire.java Added deaths, added breaking particles 2019-08-31 14:32:28 +10:00
TileFlat.java Changed RGB light to a single brightness value to save resources. 2019-09-11 14:14:03 +10:00
TileFlatFaded.java Started adding RGB light sources, cleaned up some code for faded tiles. 2019-09-10 12:37:31 +10:00
TileGrass.java Initial Commit 2019-08-21 14:04:31 +10:00
TileLadder.java Added extra items (light sources), added random tile ticks, added more 2019-09-16 14:35:09 +10:00
TileLadderUp.java Added extra items (light sources), added random tile ticks, added more 2019-09-16 14:35:09 +10:00
TileLantern.java Added extra items (light sources), added random tile ticks, added more 2019-09-16 14:35:09 +10:00
TileLava.java Fixed texture scaling issues, changed the UI due to the change in 2019-09-22 21:09:35 +10:00
TileLavaFlow.java Fixed texture scaling issues, changed the UI due to the change in 2019-09-22 21:09:35 +10:00
TilePortalDown.java Added extra items (light sources), added random tile ticks, added more 2019-09-16 14:35:09 +10:00
TileRock.java Fixed texture scaling issues, changed the UI due to the change in 2019-09-22 21:09:35 +10:00
TileSand.java Got a working 3rd person camera, and fixed rendering opaque surfaces. 2019-08-23 11:46:39 +10:00
TileStone.java Started adding RGB light sources, cleaned up some code for faded tiles. 2019-09-10 12:37:31 +10:00
TileTree.java Changed RGB light to a single brightness value to save resources. 2019-09-11 14:14:03 +10:00
TileVertical.java Changed RGB light to a single brightness value to save resources. 2019-09-11 14:14:03 +10:00
TileVoid.java Added god mode 2019-08-25 15:45:40 +10:00
TileWall.java Fixed lighting, lava caves, harder enemies, stronger upgrades. 2019-09-13 13:44:44 +10:00
TileWallUnbreakable.java Added a boss fight and the grappling hook. 2019-09-20 12:32:48 +10:00
TileWater.java Fixed texture scaling issues, changed the UI due to the change in 2019-09-22 21:09:35 +10:00
TileWaterFlow.java Fixed texture scaling issues, changed the UI due to the change in 2019-09-22 21:09:35 +10:00