Commit Graph

16 Commits (critical)

Author SHA1 Message Date
Jay Robson 2d69bb3c78 add texture atlas for gpus without bindless textures 2024-03-22 01:12:48 +11:00
Jay Robson e2b16e0591 improvements to renderer 2024-03-21 01:45:08 +11:00
Jay Robson c85984fc7f added cameras 2024-03-18 21:57:06 +11:00
Jay Robson ddec7eeb9d add optimisations 2024-03-17 13:07:44 +11:00
Jay Robson 25861bbf16 more models 2024-03-16 23:36:00 +11:00
Jay Robson e2f8eefe5b improved how model matrices are done 2024-03-06 22:32:54 +11:00
Jay Robson 1b317e9ff6 more dials, better models 2024-03-03 22:50:13 +11:00
Jay Robson a270d3d601 modelling 2024-03-03 12:24:33 +11:00
Jay Robson 1f25edeeee modelling 2024-03-03 12:12:21 +11:00
Jay Robson 1a3c72685b more models 2024-03-01 01:02:44 +11:00
Jay Robson d476878b9c improved lighting, enabled shadows 2024-02-29 15:30:50 +11:00
Jay Robson 8c06cbe16d adjust shiny 2024-02-24 20:42:22 +11:00
Jay Robson 473c6be2e3 shader optimisations 2024-02-24 20:36:27 +11:00
Jay Robson 10b2d24f8b improved switch model and performance 2024-02-24 18:10:29 +11:00
Jay Robson 95dd2cc2f9 texture tweaks 2024-02-23 19:56:24 +11:00
Jay Robson 7ae018aafc improved lighting engine :) 2024-02-23 19:23:18 +11:00