#include "condenser.hpp" #include #include using namespace sim::coolant; constexpr static double calc_cylinder(double h, double d) { double r = d / 2; return M_PI * r * r * h; } condenser::condenser(fluid_t type, double height, double diameter, double level) : height(height), diameter(diameter), fluid_holder(type, calc_cylinder(height, diameter)) { this->level = level; } double condenser::get_bubble_hl() { return (level / volume) * diameter * 0.5 / fluid.bubble_speed; } void condenser::update(double secs) { ((sim::coolant::fluid_holder*)this)->update(secs); }