#include "vessel.hpp" #include "../../constants.hpp" #include "../../conversions/temperature.hpp" #include "../fuel/half_life.hpp" #include using namespace sim::reactor::coolant; constexpr static double calc_cylinder(double h, double d) { double r = d / 2; return M_PI * r * r * h; } vessel::vessel(double height, double diameter, double level, sim::coolant::fluid_t fluid) : height(height), diameter(diameter), volume(calc_cylinder(height, diameter)), fluid(fluid), level(level), bubble_hl(height * 0.5 / fluid.bubble_speed) { } void vessel::update(double secs) { double V = (volume - level) * 0.001; double P = fluid.vapor_pressure.calc_p(heat); double T = conversions::temperature::c_to_k(heat); double n = fluid.mol_to_g((V * P) / (T * constants::R)) - steam; double s = steam + n; double l = fluid.l_to_g(level) - n; double v = fluid.l_to_g(volume); if(l < 0) { s += l; l = 0; } if(s > v) { s = v; l = 0; } if(l > v) { l = v; s = 0; } double diff = s - steam; steam = s; level = fluid.g_to_l(l); heat -= diff * fluid.jPg / (fluid.l_to_g(level) + steam) / fluid.jPgk; if(diff > 0) steam_suspended += diff; steam_suspended *= fuel::half_life::get(secs, bubble_hl); } double vessel::add_heat(double t1) { double t2 = get_heat(); double t = t1 - t2; double m1 = 1e6; double m2 = (fluid.l_to_g(level) + steam) * fluid.jPgk; double m = m1 + m2; return heat = t1 - t * m2 / m; } double vessel::add_fluid(double m2, double t2) { double m1 = get_mass(); double t1 = get_heat(); double t = t1 - t2; m2 = fluid.g_to_l(m2); if(level + m2 > volume) { m2 = volume - level; } heat = t1 - t * m2 / (m1 + m2); level += m2; return m2; } double vessel::extract_steam(double dt, double a, double p2) { // calculate the mass moved double p1 = get_pressure(); double p = (p1 - p2) * 0.001; // mPa or g/m/s^2 if(p == 0) { return 0; } double V = (volume - level) * 0.001; // m^3 double mass = std::min(dt * a * p / std::sqrt( V * std::abs(p) / steam ), steam); if(std::isnan(mass)) { return 0; } steam -= mass; return mass; } double vessel::get_pressure() const { double T = conversions::temperature::c_to_k(heat); double V = (volume - level) * 0.001; double n = fluid.g_to_mol(steam); return (n * T * constants::R) / V; } std::ostream& operator<<(std::ostream& o, const vessel& v) { o << "Volume: " << v.get_volume() << " L\n"; o << "Level: " << v.get_level() << " L\n"; o << "Steam: " << v.get_steam() << " g\n"; o << "Heat: " << v.get_heat() << " C\n"; o << "Pressure: " << (v.get_pressure() * 0.001) << " kPa\n"; o << "Void Ratio: " << (v.get_void_ratio() * 100) << " %\n"; return o; }