#include "pipe.hpp" #include "../reactor.hpp" using namespace sim::reactor::coolant; pipe::pipe(coolant::vessel& v) { this->vessel = &v; this->steam = 0; } double pipe::get_k(val_t type) const { return vessel->get_level() / vessel->get_volume() * (1 - vessel->get_void_ratio()) * 0.5; } void pipe::update(double secs) { update_rod(secs); update_pipe(secs); } void pipe::update_pipe(double secs) { sim::reactor::reactor* r = (sim::reactor::reactor*)reactor; double m = r->cell_width * r->cell_width * r->cell_height * 1e6; vals[val_t::HEAT] = vessel->add_heat(m, vals[val_t::HEAT]); vals[val_t::N_SLOW] += vals[val_t::N_FAST]; vals[val_t::N_FAST] = 0; }