32 lines
465 B
C++
32 lines
465 B
C++
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#pragma once
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#include "../mesh/glmesh.hpp"
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namespace sim::graphics::monitor
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{
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class primary_loop
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{
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sim::graphics::glmesh mesh1, mesh2;
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double clock_at = 0, clock_now = 0;
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sim::graphics::glmesh gm_switch_1;
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sim::graphics::mesh m_joystick_turbine_bypass;
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sim::graphics::mesh m_joystick_turbine_inlet;
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sim::graphics::mesh m_switch_1;
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void toggle_primary_pump();
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public:
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primary_loop();
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void init();
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void update(double dt);
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void render();
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};
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};
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