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#pragma once
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#include <glm/matrix.hpp>
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#include <ostream>
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template <int N, typename T>
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std::ostream& operator<<(std::ostream& o, const glm::vec<N, T>& v)
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{
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o << "{";
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for(int i = 0; i < N - 1; i++)
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{
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o << v[i] << ", ";
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}
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o << v[N - 1] << "}";
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return o;
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}
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