fast-nuclear-sim/src/graphics/camera.hpp

19 lines
279 B
C++

#pragma once
#include <glm/matrix.hpp>
#include <glm/vec3.hpp>
#include "../system.hpp"
namespace sim::graphics::camera
{
glm::mat4 get_matrix();
void rotate(double pitch, double yaw);
void move(double x, double y, double z);
void update(const system& sys, double dt);
};