34 lines
637 B
C++
34 lines
637 B
C++
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#pragma once
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#include <memory>
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#include "reactor/coolant/vessel.hpp"
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#include "reactor/reactor.hpp"
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#include "coolant/pump.hpp"
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#include "coolant/valve.hpp"
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#include "graphics/mesh/mesh.hpp"
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namespace sim
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{
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struct system
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{
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static system active;
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std::unique_ptr<sim::reactor::reactor> reactor;
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std::unique_ptr<sim::reactor::coolant::vessel> vessel;
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std::unique_ptr<sim::coolant::valve<sim::reactor::coolant::vessel>> valve;
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std::unique_ptr<sim::coolant::pump<sim::reactor::coolant::vessel>> pump;
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sim::graphics::mesh scene;
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system();
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system(system&& o);
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system(const system& o) = delete;
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void update(double dt);
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};
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};
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