fast-nuclear-sim/src/system.hpp

34 lines
637 B
C++

#pragma once
#include <memory>
#include "reactor/coolant/vessel.hpp"
#include "reactor/reactor.hpp"
#include "coolant/pump.hpp"
#include "coolant/valve.hpp"
#include "graphics/mesh/mesh.hpp"
namespace sim
{
struct system
{
static system active;
std::unique_ptr<sim::reactor::reactor> reactor;
std::unique_ptr<sim::reactor::coolant::vessel> vessel;
std::unique_ptr<sim::coolant::valve<sim::reactor::coolant::vessel>> valve;
std::unique_ptr<sim::coolant::pump<sim::reactor::coolant::vessel>> pump;
sim::graphics::mesh scene;
system();
system(system&& o);
system(const system& o) = delete;
void update(double dt);
};
};