30 lines
396 B
C++
30 lines
396 B
C++
|
|
#pragma once
|
|
|
|
#include "../mesh/model.hpp"
|
|
|
|
namespace Sim::Graphics::Monitor
|
|
{
|
|
|
|
class Core
|
|
{
|
|
glm::mat4 mat;
|
|
Mesh m_monitor;
|
|
Mesh m_buttons[9];
|
|
Mesh m_joystick;
|
|
Mesh m_scram;
|
|
|
|
public:
|
|
|
|
Core();
|
|
void init(const Model& model, Mesh& rmesh);
|
|
void update(double dt);
|
|
void remesh_slow(Mesh& rmesh);
|
|
void remesh_fast(Mesh& rmesh);
|
|
void remesh(Mesh& rmesh, bool fast);
|
|
void render();
|
|
};
|
|
|
|
};
|
|
|