fast-nuclear-sim/src/graphics/mesh
Jay Robson e2f8eefe5b improved how model matrices are done 2024-03-06 22:32:54 +11:00
..
arrays.cpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
arrays.hpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
font.cpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
font.hpp refactor 2024-02-16 18:09:00 +11:00
gllight.cpp improved lighting, enabled shadows 2024-02-29 15:30:50 +11:00
gllight.hpp added shadows 2024-02-25 21:54:51 +11:00
glmesh.cpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
glmesh.hpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
light.hpp improved switch model and performance 2024-02-24 18:10:29 +11:00
mesh.cpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
mesh.hpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
meshgen.hpp modelling 2024-03-03 12:12:21 +11:00
model.cpp improved how model matrices are done 2024-03-06 22:32:54 +11:00
model.hpp improved lighting, enabled shadows 2024-02-29 15:30:50 +11:00
texture.cpp performace optimisations; remove debug print statements 2024-02-24 18:43:29 +11:00
texture.hpp refactor 2024-02-16 18:09:00 +11:00