package maze_game.graphics; import mainloop.task.IMainloopTask; import maze_game.Main; public class GraphicsHandler implements IMainloopTask { public static int mspf = 1000 / 60; @Override public boolean MainLoopDelay(long millis) { return millis > mspf; } @Override public boolean MainLoopRepeat() { return true; } @Override public void MainLoopUpdate() { Main.window.render(); } }