package maze_game.graphics;

import mainloop.task.IMainloopTask;
import maze_game.Main;

public class GraphicsHandler implements IMainloopTask
{
	public static int mspf = 1000 / 60;

	@Override
	public boolean MainLoopDelay(long millis) {
		return millis > mspf;
	}

	@Override
	public boolean MainLoopRepeat() {
		return true;
	}

	@Override
	public void MainLoopUpdate() {
		Main.window.render();
	}

}