15 lines
373 B
C++
15 lines
373 B
C++
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#pragma once
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#include "tile_room.hpp"
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namespace World::Tile {
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struct YellowBrick : TileRoom {
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unsigned int get_break_texture() const override;
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void remesh(Graphics::Mesh& mesh, const TileBase* const* neighbours, glm::vec<2, int> offset) const override;
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std::unique_ptr<TileBase> clone() const override;
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bool can_place(const TileBase* o) const override;
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};
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};
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