nuclear-plant-sim/src/graphics/texture/generate_atlas.hpp

16 lines
230 B
C++

#pragma once
#include "../gl/array_buffer.hpp"
#include "../gl/texture.hpp"
namespace Graphics::Texture {
struct GeneratedAtlas {
GL::ArrayBuffer m_ssbo_id;
GL::Texture m_tex_id;
};
GeneratedAtlas generate_atlas();
};