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#define PLAYER_CAR 0
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#define PLAYER_BOAT 1
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#define PLAYER_PLANE 2
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#define PLAYER_EDITOR 3
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extern double player_power;
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extern double player_pos[3];
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extern double player_angle[2];
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extern int player_mode;
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void player_init();
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void player_render();
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void player_actions(int*);
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