Commit Graph

12 Commits (197a753558c7b8904a601aa7614c501be6ca7e10)

Author SHA1 Message Date
jsrobson10 c4250dcfff Turned down the blood abit 2020-07-21 14:25:22 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua afd16a7389 Started fixing floating point errors in the shaders, optimised particles and path finding 2020-06-29 12:44:02 +10:00
josua 3838754611 Added dynamic break particles, improved the particle system 2020-06-27 22:01:57 +10:00
josua 4f9cb191c4 Added smooth lighting 2020-06-22 12:22:11 +10:00
josua 3b612fc61d Fixed button collision detection 2020-06-17 10:54:51 +10:00
josua b553923a3d Created a functional world renderer 2020-06-15 10:56:52 +10:00
jsrobson10 7dbe75a497 Changed how animated textures work,
continuing on working on fixing the renderer.
2020-06-12 18:34:05 +10:00
josua 9e6ef227cc Started changing the graphics from old opengl to opengl core profile 2020-06-10 11:18:43 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua d24f9296a5 Redid the games lighting and made it asyncronous. 2020-03-13 22:01:28 +11:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00