Commit Graph

10 Commits (2946a7ec9e1860033cf96984d103b6d6b315c6e5)

Author SHA1 Message Date
josua 3cf6f0cc1e Added optimisations to the shadow renderer and added fog 2020-07-21 09:26:20 +10:00
jsrobson10 5bd3984997 Added shadows 2020-07-20 16:14:54 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua 55ea5e6c55 Fixed lighting graphical issues 2020-06-30 10:11:08 +10:00
josua afd16a7389 Started fixing floating point errors in the shaders, optimised particles and path finding 2020-06-29 12:44:02 +10:00
josua b553923a3d Created a functional world renderer 2020-06-15 10:56:52 +10:00
josua 95bd4df7ef Actually got something rendering 2020-06-13 17:26:40 +10:00
josua 9e6ef227cc Started changing the graphics from old opengl to opengl core profile 2020-06-10 11:18:43 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00