Commit Graph

12 Commits (507e1ada0eb7ebf9d57cdac298d72f28917027c3)

Author SHA1 Message Date
josua 507e1ada0e Added a save menu, fixed issues with loading from saves, updated to BDF
3, started working on a crafting system.
2020-07-27 11:13:24 +10:00
jsrobson10 fdf5fad146 Renamed alot of GUI stuff for consistancy, worked on saves GUI, added
vsync setting.
2020-07-23 14:22:12 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua 3838754611 Added dynamic break particles, improved the particle system 2020-06-27 22:01:57 +10:00
josua ecfb03d62d Fixed issues with smooth lighting and added dynamic lighting. Fixed
issues with spawning and fixed issues with expensive pathfinding.
2020-06-22 23:35:29 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua d24f9296a5 Redid the games lighting and made it asyncronous. 2020-03-13 22:01:28 +11:00
josua 7ca1d80e6a Fixed checkMouseHover reliability issues 2019-12-06 11:41:39 +11:00
josua 5f83236d3b Added some optimisations (removed unused imports and variables) 2019-12-05 13:43:06 +11:00
josua b8d6f2720b Added an animated main menu 2019-12-05 13:21:46 +11:00
josua 9584f7c882 Started adding buttons, better menus 2019-12-04 19:53:54 +11:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00