Commit Graph

28 Commits (51c5e52057dcdc77d012e6f22231ed460611113e)

Author SHA1 Message Date
jsrobson10 51c5e52057 Added wood walls, fixed some collision detection, added lines and tile
break indicators for the user, added an indicator to tell the user when
they can use a certain tile.
2020-10-20 10:36:00 +11:00
josua e08cdf66fc Added more tools, resources, added blast furnace, clay pot, started
adding metals, ores, improved water indicator.
2020-08-11 11:12:03 +10:00
jsrobson10 fdf5fad146 Renamed alot of GUI stuff for consistancy, worked on saves GUI, added
vsync setting.
2020-07-23 14:22:12 +10:00
josua 96eb85d55a Working on save cards and better culling options 2020-07-23 11:00:39 +10:00
jsrobson10 16b04a62ba Started adding a proper save menu 2020-07-22 19:39:11 +10:00
josua 2946a7ec9e Added shadow quality setting, updated the BDF to fix boolean 2020-07-22 11:07:47 +10:00
josua 3cf6f0cc1e Added optimisations to the shadow renderer and added fog 2020-07-21 09:26:20 +10:00
jsrobson10 5bd3984997 Added shadows 2020-07-20 16:14:54 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua 3838754611 Added dynamic break particles, improved the particle system 2020-06-27 22:01:57 +10:00
jsrobson10 321d07ceb6 Updated the math library to use faster math functions, started working
on biomes and temperature
2020-06-24 17:06:49 +10:00
josua a0d6d87dcf Made dynamic lighting smoother 2020-06-24 11:07:41 +10:00
jsrobson10 0ee4243011 Started making lighting more efficient 2020-06-23 16:56:32 +10:00
josua ecfb03d62d Fixed issues with smooth lighting and added dynamic lighting. Fixed
issues with spawning and fixed issues with expensive pathfinding.
2020-06-22 23:35:29 +10:00
josua 4f9cb191c4 Added smooth lighting 2020-06-22 12:22:11 +10:00
josua 0098d22927 Started working on multi-processing 2020-06-18 12:49:38 +10:00
jsrobson10 01d221c94a Started work on lighting 2020-06-17 18:25:17 +10:00
josua 3b612fc61d Fixed button collision detection 2020-06-17 10:54:51 +10:00
jsrobson10 7b8de0fa63 Started working on buttons 2020-06-16 16:24:29 +10:00
josua eacf39f27b Got some gui working 2020-06-16 10:06:55 +10:00
jsrobson10 b483234d9c Actually got some gui stuff rendering 2020-06-15 15:14:47 +10:00
josua b553923a3d Created a functional world renderer 2020-06-15 10:56:52 +10:00
josua 95bd4df7ef Actually got something rendering 2020-06-13 17:26:40 +10:00
jsrobson10 7dbe75a497 Changed how animated textures work,
continuing on working on fixing the renderer.
2020-06-12 18:34:05 +10:00
josua 9e6ef227cc Started changing the graphics from old opengl to opengl core profile 2020-06-10 11:18:43 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua 9584f7c882 Started adding buttons, better menus 2019-12-04 19:53:54 +11:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00