jsrobson10
51c5e52057
Added wood walls, fixed some collision detection, added lines and tile
...
break indicators for the user, added an indicator to tell the user when
they can use a certain tile.
2020-10-20 10:36:00 +11:00
josua
e08cdf66fc
Added more tools, resources, added blast furnace, clay pot, started
...
adding metals, ores, improved water indicator.
2020-08-11 11:12:03 +10:00
jsrobson10
fdf5fad146
Renamed alot of GUI stuff for consistancy, worked on saves GUI, added
...
vsync setting.
2020-07-23 14:22:12 +10:00
josua
96eb85d55a
Working on save cards and better culling options
2020-07-23 11:00:39 +10:00
jsrobson10
16b04a62ba
Started adding a proper save menu
2020-07-22 19:39:11 +10:00
josua
2946a7ec9e
Added shadow quality setting, updated the BDF to fix boolean
2020-07-22 11:07:47 +10:00
josua
3cf6f0cc1e
Added optimisations to the shadow renderer and added fog
2020-07-21 09:26:20 +10:00
jsrobson10
5bd3984997
Added shadows
2020-07-20 16:14:54 +10:00
josua
ff3bb85d7c
Created an inventory,
...
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua
3838754611
Added dynamic break particles, improved the particle system
2020-06-27 22:01:57 +10:00
jsrobson10
321d07ceb6
Updated the math library to use faster math functions, started working
...
on biomes and temperature
2020-06-24 17:06:49 +10:00
josua
a0d6d87dcf
Made dynamic lighting smoother
2020-06-24 11:07:41 +10:00
jsrobson10
0ee4243011
Started making lighting more efficient
2020-06-23 16:56:32 +10:00
josua
ecfb03d62d
Fixed issues with smooth lighting and added dynamic lighting. Fixed
...
issues with spawning and fixed issues with expensive pathfinding.
2020-06-22 23:35:29 +10:00
josua
4f9cb191c4
Added smooth lighting
2020-06-22 12:22:11 +10:00
josua
0098d22927
Started working on multi-processing
2020-06-18 12:49:38 +10:00
jsrobson10
01d221c94a
Started work on lighting
2020-06-17 18:25:17 +10:00
josua
3b612fc61d
Fixed button collision detection
2020-06-17 10:54:51 +10:00
jsrobson10
7b8de0fa63
Started working on buttons
2020-06-16 16:24:29 +10:00
josua
eacf39f27b
Got some gui working
2020-06-16 10:06:55 +10:00
jsrobson10
b483234d9c
Actually got some gui stuff rendering
2020-06-15 15:14:47 +10:00
josua
b553923a3d
Created a functional world renderer
2020-06-15 10:56:52 +10:00
josua
95bd4df7ef
Actually got something rendering
2020-06-13 17:26:40 +10:00
jsrobson10
7dbe75a497
Changed how animated textures work,
...
continuing on working on fixing the renderer.
2020-06-12 18:34:05 +10:00
josua
9e6ef227cc
Started changing the graphics from old opengl to opengl core profile
2020-06-10 11:18:43 +10:00
josua
400746b88a
Sync workspace with server
2020-06-02 11:30:03 +10:00
josua
9584f7c882
Started adding buttons, better menus
2019-12-04 19:53:54 +11:00
josua
f26416a6d5
Changed name (again) from "Catalyst Survival" to "Project Zombie", added
...
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00