jsrobson10
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51c5e52057
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Added wood walls, fixed some collision detection, added lines and tile
break indicators for the user, added an indicator to tell the user when
they can use a certain tile.
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2020-10-20 10:36:00 +11:00 |
jsrobson10
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1e1cc5fb5b
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Sync workspace with server
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2020-09-15 19:58:53 +10:00 |
josua
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afd16a7389
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Started fixing floating point errors in the shaders, optimised particles and path finding
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2020-06-29 12:44:02 +10:00 |
josua
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3838754611
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Added dynamic break particles, improved the particle system
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2020-06-27 22:01:57 +10:00 |
josua
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b553923a3d
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Created a functional world renderer
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2020-06-15 10:56:52 +10:00 |
jsrobson10
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7dbe75a497
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Changed how animated textures work,
continuing on working on fixing the renderer.
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2020-06-12 18:34:05 +10:00 |
josua
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9e6ef227cc
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Started changing the graphics from old opengl to opengl core profile
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2020-06-10 11:18:43 +10:00 |
josua
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400746b88a
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Sync workspace with server
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2020-06-02 11:30:03 +10:00 |
josua
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d24f9296a5
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Redid the games lighting and made it asyncronous.
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2020-03-13 22:01:28 +11:00 |
josua
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f26416a6d5
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Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
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2019-11-18 08:52:04 +11:00 |