Commit Graph

10 Commits (51c5e52057dcdc77d012e6f22231ed460611113e)

Author SHA1 Message Date
jsrobson10 51c5e52057 Added wood walls, fixed some collision detection, added lines and tile
break indicators for the user, added an indicator to tell the user when
they can use a certain tile.
2020-10-20 10:36:00 +11:00
jsrobson10 1e1cc5fb5b Sync workspace with server 2020-09-15 19:58:53 +10:00
jsrobson10 d5815eef50 Fixed item info on hover, changed item meta to a modifier system. 2020-08-05 18:25:46 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua afd16a7389 Started fixing floating point errors in the shaders, optimised particles and path finding 2020-06-29 12:44:02 +10:00
josua b553923a3d Created a functional world renderer 2020-06-15 10:56:52 +10:00
jsrobson10 7dbe75a497 Changed how animated textures work,
continuing on working on fixing the renderer.
2020-06-12 18:34:05 +10:00
josua 9e6ef227cc Started changing the graphics from old opengl to opengl core profile 2020-06-10 11:18:43 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00