josua
|
afd16a7389
|
Started fixing floating point errors in the shaders, optimised particles and path finding
|
2020-06-29 12:44:02 +10:00 |
josua
|
3838754611
|
Added dynamic break particles, improved the particle system
|
2020-06-27 22:01:57 +10:00 |
jsrobson10
|
4f7b499217
|
Added temperature to the player and added moisture
|
2020-06-26 15:11:40 +10:00 |
josua
|
4b527a0db0
|
Added temperature
|
2020-06-25 12:42:29 +10:00 |
jsrobson10
|
321d07ceb6
|
Updated the math library to use faster math functions, started working
on biomes and temperature
|
2020-06-24 17:06:49 +10:00 |
josua
|
ecfb03d62d
|
Fixed issues with smooth lighting and added dynamic lighting. Fixed
issues with spawning and fixed issues with expensive pathfinding.
|
2020-06-22 23:35:29 +10:00 |
josua
|
b553923a3d
|
Created a functional world renderer
|
2020-06-15 10:56:52 +10:00 |
josua
|
9e6ef227cc
|
Started changing the graphics from old opengl to opengl core profile
|
2020-06-10 11:18:43 +10:00 |
josua
|
400746b88a
|
Sync workspace with server
|
2020-06-02 11:30:03 +10:00 |
josua
|
d24f9296a5
|
Redid the games lighting and made it asyncronous.
|
2020-03-13 22:01:28 +11:00 |
josua
|
f26416a6d5
|
Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
|
2019-11-18 08:52:04 +11:00 |