Commit Graph

12 Commits (c5e36b6f79dc776820ccdc1ff54325400b03ce5a)

Author SHA1 Message Date
jsrobson10 c5e36b6f79 Improved world gen and made the main menu demo world not re-generate 2020-08-27 14:27:30 +10:00
josua 507e1ada0e Added a save menu, fixed issues with loading from saves, updated to BDF
3, started working on a crafting system.
2020-07-27 11:13:24 +10:00
jsrobson10 fdf5fad146 Renamed alot of GUI stuff for consistancy, worked on saves GUI, added
vsync setting.
2020-07-23 14:22:12 +10:00
jsrobson10 16b04a62ba Started adding a proper save menu 2020-07-22 19:39:11 +10:00
josua 3cf6f0cc1e Added optimisations to the shadow renderer and added fog 2020-07-21 09:26:20 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua afd16a7389 Started fixing floating point errors in the shaders, optimised particles and path finding 2020-06-29 12:44:02 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua fe759d7b28 Added controller support to the GUI buttons 2019-12-06 13:17:47 +11:00
josua b8d6f2720b Added an animated main menu 2019-12-05 13:21:46 +11:00
josua 9584f7c882 Started adding buttons, better menus 2019-12-04 19:53:54 +11:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00