Commit Graph

14 Commits (e08cdf66fcb1781278c7e2653113e362ae7009af)

Author SHA1 Message Date
josua e08cdf66fc Added more tools, resources, added blast furnace, clay pot, started
adding metals, ores, improved water indicator.
2020-08-11 11:12:03 +10:00
jsrobson10 6ee17375a6 Made solid tile collision correction velocity based 2020-08-07 16:40:31 +10:00
josua 20b1dac4a6 Added tile entities, tile/entity placement guides, started working on
campfires
2020-08-07 13:58:29 +10:00
josua 507e1ada0e Added a save menu, fixed issues with loading from saves, updated to BDF
3, started working on a crafting system.
2020-07-27 11:13:24 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua fe1f97f248 Removed lots of unused code 2020-07-01 12:37:04 +10:00
josua afd16a7389 Started fixing floating point errors in the shaders, optimised particles and path finding 2020-06-29 12:44:02 +10:00
josua 3838754611 Added dynamic break particles, improved the particle system 2020-06-27 22:01:57 +10:00
josua 3b612fc61d Fixed button collision detection 2020-06-17 10:54:51 +10:00
josua b553923a3d Created a functional world renderer 2020-06-15 10:56:52 +10:00
jsrobson10 7dbe75a497 Changed how animated textures work,
continuing on working on fixing the renderer.
2020-06-12 18:34:05 +10:00
josua 9e6ef227cc Started changing the graphics from old opengl to opengl core profile 2020-06-10 11:18:43 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00