Commit Graph

11 Commits (ff3bb85d7c76222264748069e74be2cecf1f98e6)

Author SHA1 Message Date
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua afd16a7389 Started fixing floating point errors in the shaders, optimised particles and path finding 2020-06-29 12:44:02 +10:00
josua 3838754611 Added dynamic break particles, improved the particle system 2020-06-27 22:01:57 +10:00
josua 4f9cb191c4 Added smooth lighting 2020-06-22 12:22:11 +10:00
josua 3b612fc61d Fixed button collision detection 2020-06-17 10:54:51 +10:00
josua b553923a3d Created a functional world renderer 2020-06-15 10:56:52 +10:00
jsrobson10 7dbe75a497 Changed how animated textures work,
continuing on working on fixing the renderer.
2020-06-12 18:34:05 +10:00
josua 9e6ef227cc Started changing the graphics from old opengl to opengl core profile 2020-06-10 11:18:43 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua d24f9296a5 Redid the games lighting and made it asyncronous. 2020-03-13 22:01:28 +11:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00