ProjectZombie/src/projectzombie/items/ItemWorkbench.java

48 lines
1004 B
Java

package projectzombie.items;
import gl_engine.vec.Vec2d;
import gl_engine.vec.Vec2i;
import projectzombie.entity.player.EntityPlayer;
import projectzombie.init.Models;
import projectzombie.init.Tiles;
import projectzombie.model.Model;
import projectzombie.model.ModelItem;
import projectzombie.util.ItemStack;
import projectzombie.world.layer.Layer;
public class ItemWorkbench extends Item
{
@Override
public ModelItem getModel(ItemStack stack) {
return Models.ITEM_WORKBENCH;
}
@Override
public Model getPlaceModel(ItemStack stack) {
return Models.TILE_WORKBENCH;
}
@Override
public String getName(ItemStack stack) {
return "Workbench";
}
@Override
public boolean onPlayerRightClick(ItemStack stack, Layer layer, EntityPlayer player, Vec2d place_pos)
{
Vec2i tpos = place_pos.toInt();
if(layer.getFrontTile(tpos).tile != Tiles.VOID) {
return false;
}
layer.setFrontTile(Tiles.WORKBENCH.getDefaultState(), tpos);
stack.count -= 1;
return true;
}
}