ProjectZombie/src/projectzombie/entity/tileentity/TileEntityCampfire.java

23 lines
451 B
Java

package projectzombie.entity.tileentity;
import bdf.types.BdfObject;
import gl_engine.vec.Vec2i;
import projectzombie.world.chunk.Chunk;
import projectzombie.world.layer.Layer;
public class TileEntityCampfire extends TileEntity
{
public TileEntityCampfire(BdfObject bdf) {
BdfClassLoad(bdf);
}
public TileEntityCampfire(Vec2i pos) {
super(pos);
}
@Override
public void tick(Chunk chunk, Layer layer) {
super.tick(chunk, layer);
}
}