ProjectZombie/src/projectzombie/entity/EntityParticlePart.java

30 lines
540 B
Java

package projectzombie.entity;
import gl_engine.texture.TextureRef3D;
import gl_engine.vec.Vec3d;
public class EntityParticlePart
{
public int animationSize = 1;
public int animationSpeed = 1;
public TextureRef3D tex;
public double size;
public Vec3d pos;
public int flags;
public double getFade() {
return 1;
}
public boolean isFlat() {
return false;
}
public EntityParticlePart(TextureRef3D tex, Vec3d pos, double size, int flags) {
this.tex = tex;
this.pos = pos;
this.size = size;
this.flags = flags;
}
}