30 lines
540 B
Java
30 lines
540 B
Java
package projectzombie.entity;
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import gl_engine.texture.TextureRef3D;
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import gl_engine.vec.Vec3d;
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public class EntityParticlePart
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{
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public int animationSize = 1;
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public int animationSpeed = 1;
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public TextureRef3D tex;
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public double size;
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public Vec3d pos;
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public int flags;
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public double getFade() {
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return 1;
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}
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public boolean isFlat() {
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return false;
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}
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public EntityParticlePart(TextureRef3D tex, Vec3d pos, double size, int flags) {
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this.tex = tex;
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this.pos = pos;
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this.size = size;
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this.flags = flags;
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}
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}
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