ProjectZombie/src/projectzombie/menu/MenuGamePause.java

36 lines
932 B
Java

package projectzombie.menu;
import projectzombie.Main;
import projectzombie.input.types.InputGUI;
import projectzombie.menu.gui.ButtonGroup;
import projectzombie.menu.gui.GUI;
import projectzombie.menu.gui.components.ButtonBasic;
import projectzombie.menu.gui.components.ButtonGroupPause;
import projectzombie.menu.gui.components.GUIBackToMenu;
import projectzombie.menu.gui.components.LabelPause;
import projectzombie.menu.gui.components.OverlayBackground;
import projectzombie.util.math.vec.Vec2d;
public class MenuGamePause extends Menu
{
private GUI gui;
public MenuGamePause() {
this.doGameloop = false;
this.doGameRender = true;
this.keepMouse = false;
this.gui = new GUIBackToMenu(Main.menu);
this.input = new InputGUI(this.gui);
gui.add(new OverlayBackground());
gui.add(new LabelPause("Game Paused"));
gui.add(new ButtonGroupPause());
}
@Override
public void render() {
gui.render();
}
}