ProjectZombie/src/shootergame/tiles/TileVertical.java

32 lines
727 B
Java

package shootergame.tiles;
import shootergame.Main;
import shootergame.display.Camera;
import shootergame.entity.player.Player;
import shootergame.util.gl.GlHelpers;
import shootergame.util.gl.VerticalRender;
import shootergame.util.gl.texture.TextureReference;
import shootergame.util.math.vec.Vec2d;
import shootergame.util.math.vec.Vec2i;
public class TileVertical extends Tile
{
private TextureReference tex;
private int h;
public TileVertical(String id, TextureReference tex, int height) {
super(id);
// Store some variables
this.tex = tex;
this.h = height;
}
@Override
public void render(Vec2d pos, Camera camera) {
super.render(pos, camera);
VerticalRender.render(pos, camera, tex, h);
}
}