ProjectZombie/src/projectzombie/entity/EntityDummy.java

55 lines
856 B
Java

package projectzombie.entity;
import projectzombie.init.Textures;
import projectzombie.util.math.vec.Vec2d;
public class EntityDummy extends EntityVertical implements EntityAlive
{
public EntityDummy(Vec2d pos) {
super(pos, Textures.ENTITY_DUMMY, new Vec2d(1, 1));
this.hitbox = 0.5;
this.isSolid = true;
}
@Override
public void addHealth(double amount) {
}
@Override
public void removeHealth(double amount) {
int l = 4;
amount = amount / (l / 2.5 + 1);
System.out.println("Dummy Damage Aount: "+amount);
}
@Override
public double getHealth() {
return 100;
}
@Override
public void resetHealth() {
}
@Override
public void clearHealth() {
}
@Override
public double maxHealth() {
return 100;
}
@Override
public void setHealth(double health) {
}
@Override
public int bloodParticles() {
return 5;
}
}