ProjectZombie/src/projectzombie/entity/EntityEventHandler.java

34 lines
683 B
Java

package projectzombie.entity;
import mainloop.task.IMainloopTask;
import projectzombie.Main;
public class EntityEventHandler implements IMainloopTask
{
public static final EntityEventHandler ENTITY_EVENT_HANDLER = new EntityEventHandler();
@Override
public boolean MainLoopDelay(long millis) {
return millis > Main.tickrate;
}
@Override
public boolean MainLoopRepeat() {
return true;
}
@Override
public void MainLoopUpdate()
{
Main.menu.update();
if(!Main.menu.doGameloop) {
return;
}
// Update the world and spawn random entities
Main.world.tickEntities();
Main.world.spawnRandomEntities();
Main.player.tick(null, Main.world.getLayer());
}
}