fast-nuclear-sim/src/main.cpp

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#include <sys/time.h>
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#include <random>
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#include <sstream>
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#include <cmath>
#include "reactor/builder.hpp"
#include "reactor/control/control_rod.hpp"
#include "reactor/fuel/fuel_rod.hpp"
#include "reactor/coolant/pipe.hpp"
#include "reactor/coolant/heater.hpp"
#include "reactor/coolant/vessel.hpp"
#include "coolant/fluid_t.hpp"
#include "coolant/valve.hpp"
#include "coolant/pump.hpp"
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#include "graphics/window.hpp"
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#include "graphics/camera.hpp"
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using namespace sim;
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unsigned long get_now()
{
struct timeval tv;
gettimeofday(&tv, nullptr);
return (unsigned long)tv.tv_sec * 1000000 + tv.tv_usec;
}
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int main()
{
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std::random_device rd;
std::mt19937 rand(rd());
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sim::reactor::coolant::vessel vessel(8, 10, 300, sim::coolant::WATER);
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sim::reactor::reactor<5, 5> reactor = sim::reactor::builder<5, 5>(
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sim::reactor::fuel::fuel_rod(2000, 4000),
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sim::reactor::control::control_rod(vessel, 10000, 1),
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sim::reactor::coolant::pipe(vessel), {
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"#C#C#",
"CFCFC",
"#C#C#",
"CFCFC",
"#C#C#"
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});
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sim::coolant::valve<sim::reactor::coolant::vessel> valve(vessel, 1, 500);
sim::coolant::pump<sim::reactor::coolant::vessel> pump(vessel, 1e4, 15);
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graphics::window::create();
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long clock = get_now();
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while(!graphics::window::should_close())
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{
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long now = get_now();
long passed = now - clock;
double dt = (double)passed / 1e6;
clock += passed;
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std::stringstream ss;
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reactor.update(rand, dt);
pump.update(dt);
valve.update(dt);
vessel.update(dt);
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ss << "Reactor Vessel\n\n" << vessel;
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graphics::camera::update(dt);
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graphics::window::loop(ss.str().c_str());
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}
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graphics::window::destroy();
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}