fast-nuclear-sim/src/graphics/shadersource.cpp

18 lines
395 B
C++

#include "shadersource.hpp"
using namespace Sim::Graphics;
const char* ShaderSource::LIGHT_VSH =
#include "shaders/light.vsh"
const char* ShaderSource::LIGHT_GSH =
#include "shaders/light.gsh"
const char* ShaderSource::LIGHT_FSH =
#include "shaders/light.fsh"
const char* ShaderSource::MAIN_VSH =
#include "shaders/main.vsh"
const char* ShaderSource::MAIN_FSH =
#include "shaders/main.fsh"